In order to improve the upcoming Minecraft Part Two update 1.18 Caves & Cliffs, Mojang has decided to allow players to test new features in just a few demo shots. This screenshot is released to the Minecraft community to find bugs and provide feedback to developers. The second part of the Minecraft Caves & Cliffs update is noticeably more epic than the first, and players can get a sneak peek by playing the demo footage. At the moment, Mojang has only released four test shots. However, there will definitely be more to come. Key Features Revealed in Minecraft 1.18 Beta screenshots so far The Snow Capped Peaks Biome (Image via wattles on YouTube) Listed below are some of the biggest features revealed in beta screenshots from the Minecraft 1.18 update (according to official patch notes): Players should note that the features listed below are subject to change. The tattered terrain and steep hills in general have been tampered with, to make it fit the terrain better. Reducing the number of diorite/andesite/granite points on the surface. This should reduce the appearance of spray paint for stony beaches etc. You still mostly have to go into caves or climb mountains to find it. But you’ll find more iron when you do, larger copper phages in the drip caves. Go to that vital area if you want more copper. Either that or find a large copper vein. Red sand is back! Modification of badlands, sometimes appearing in flat areas next to plateaus. The red sand made the breed higher (to account for higher terrain in general). Peak biomes and meadows have made it less likely to form in flat lower elevations, and snowy slopes and snow-capped peaks no longer put dirt under the snow. The mountains look less filthy now A new mountain region has been added to Minecraft: Stone Peaks. These are just a variety of lofty/snow capped peaks that use stone and pebbles instead of snow and ice. Structures have been added for some new mountain biomes. Pilger outposts breed in all new mountain biomes. Villages breed in meadows, goat breeding has been fixed (they weren’t breeding in new mountain biomes), grass is no longer spawning under water, and an issue has been fixed where players in multiplayer can face much more or less enemies than intended, especially when faced with The other players are flying. Each player now gets their fair share of mobs, cloud level ups from 128 to 192, and sheep spawn in meadows. Blue orchids no longer spawn in meadows. Missing biomes added: Ice Spikes and Eroded Badlands. Increase the height of some peaks. Now, they can reach as high as 220-260 or so, lawns occasionally spawn a single tree, often with a bee’s nest, and stone and stone infested breeds in new mountain biomes, rough veins make a little bigger and more frequent because very few people seemed on her. to actually find them. The Minecraft YouTube video above shows most of the 1.18 new biomes in great detail. Editing by Rachel Semleh. Log in to reply.
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